using System;
using System.Collections.Generic;
using System.Text;

namespace MoGameLib
{
    public class Tile
    {
        protected Terrain m_Terrain;
        protected SiteCollection m_Sites = new SiteCollection();

        public Terrain Terrain
        {
            get { return m_Terrain; }
            set { m_Terrain = value; }
        }

        public SiteCollection Sites
        {
            get { return m_Sites; }
        }
    }
}
